Evolution Red & Blue
Killjoy updated his "Evolution" mission on the BIS forums and released 4 different versions of his very popular mission:

- Evolution Red
- Evolution Blue
- Evolution Red QG (Queens Gambit)
- Evolution Blue QG (Queens Gambit)
Game mode: MP: Coop 1-30 Addon's required: Queens Gambit for the QG versions. Respawn: Base

description: Air Land and Sea combat.

Improvments:
- Radio Towers can only be destroyed by satchels,
- Halo option added to mission HQ.
- Support system via radio.
- Engineers can lock repair trucks.
- Persons using laser designators share the bombers points.
- Stronger reinforcements These new versions feature: - A rank system based off the players score that unlocks vehicles and weapons as the player gains higher ranks. - Automatic vehicle servicing anywhere in the base area (Airport) - Dynamic groups, players can join other players groups while in the game. - Recruited AI, players can recruit AI units if they are leaders and have a high enough rank. - Side missions there are multiple random generated side missions that leaders can pick from. - Scores for everything, you get scores for completing main objectives, secondary objectives, side missions transporting and repairing!! - The mission remembers you , so if you disconnect and come back later your score and rank is remembered. - Missile Cam for hellfires GBU bombs and stingers. - Incoming missile warning sound for all aircraft. - Optional 4 hour day mode. - Synced time for all clients and jip players. - Dynamic Weather System

Source : BIS Forums